Course Content
- 3D Concepts – Modeling to Animation
- Digital Modeling with Maya
- Texturing 3D models with Maya
- Lighting and Rendering 3D models with Maya
- Rigging 3D models with Maya
- 3D Character Animation
- 3D Animation Portfolio
- Interface Overview
- Polygonal Modeling
- NURBS Modeling
- Character Modeling
- UV Mapping
- Lighting And Shading
- Materials & Texturing
- Animation
- Compositing
What you will learn
- Script Writing
- Storyboarding
- 3D Modeling
- Polygonal Modeling
- NURBS Modeling
- NURBS Modeling
- UV Mapping
- Materials and Texturing
- Rigging
- Animation
- Rendering
- Drawing & acting for animation
- Stop motion animation
- Ethics & copyright
- Photoshop
- Cartooning & storyboards
Requirements
- No prior Modeling and Animation or Maya experience is required.
- Must have a PC or Mac capable of running Maya
- RAM 8GB+
- Graphics Card 1050ti + (Nvidia or AMD) and Core i5+
Learn by doing
- The Maya editor and all its tools
- Project Management (Models and Animations files and directories)
- Texturing and Materials (Shaders, Particles)
- Lighting and Shading (Directional, Ambient)
- Computer Graphics (Pipeline, Pixels)
- Modeling Techniques
- Animation Techniques
- Theory about Modeling & Animation and their software